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1. 南京邮电大学通信与信息工程学院 南京 210003
2. 南京邮电大学宽带无线通信与传感网技术教育部重点实验室 南京 210003
[ "王宇,女,南京邮电大学通信与信息工程学院硕士研究生,主要研究方向为异构网络的移动性管理。" ]
[ "徐名海,男,博士,南京邮电大学副教授,主要研究方向为异构网络融合。" ]
[ "迟欢,女,南京邮电大学通信与信息工程学院硕士研究生,主要研究方向为下一代网络。" ]
[ "苏喜娟,女,南京邮电大学通信与信息工程学院硕士研究生,主要研究方向为下一代通信网络。" ]
网络出版日期:2013-03,
纸质出版日期:2013-03-20
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王宇, 徐名海, 迟欢, 等. 基于混合博弈的虚拟网络动态资源分配模型[J]. 电信科学, 2013,29(3):48-55.
Yu Wang, Minghai Xu, Huan Chi, et al. Model Oriented Dynamic Resource Allocation Basedon Mixed-Game Theory Within Virtual Network[J]. Telecommunications science, 2013, 29(3): 48-55.
王宇, 徐名海, 迟欢, 等. 基于混合博弈的虚拟网络动态资源分配模型[J]. 电信科学, 2013,29(3):48-55. DOI: 10.3969/j.issn.1000-0801.2013.03.010.
Yu Wang, Minghai Xu, Huan Chi, et al. Model Oriented Dynamic Resource Allocation Basedon Mixed-Game Theory Within Virtual Network[J]. Telecommunications science, 2013, 29(3): 48-55. DOI: 10.3969/j.issn.1000-0801.2013.03.010.
传统的互联网构架模型已难以满足消费者层出不穷的新兴应用要求,网络虚拟化作为解决当前互联网僵化问题的技术手段,近年来受到了国内外新一代网络研究领域的广泛关注。 如何在异构的物理环境下设计出既能满足虚拟网用户资源需求,又能最大化利用物理网络资源的资源分配算法,是网络虚拟化技术亟待解决的问题。本文根据博弈论的思想,将合作博弈与非合作博弈相结合,提出了基于混合博弈的竞争模型,并根据业务类型把虚拟网划分为不同的服务类型,提出虚拟网络资源动态分配方法。仿真结果表明,本文提出的基于混合博弈的虚拟网络动态资源分配方案相对于传统资源分配方案而言,充分利用了基础设施提供商提供的物理资源,同时有效预防链路拥塞,增加了用户满意度。
The traditiona1 internet architecture mode1 is difficu1t to meet the consumers' end1ess emerging app1ications.As the technica1 means that wi11 so1ve the current internet rigid prob1em network virtua1ization has been wide1y noted by the next-generation network research in domestic and foreign fie1d in recent years.Nove1 resource a11ocation a1gorithm that can meet the resource requirements of the virtua1 network users and maximize the use of physica1 network resources under the heterogeneous physica1 environment is the most urgent prob1em for network virtua1ization.According to the thought of game theory
the mixture of game competition mode1 was proposed using cooperative game and non-cooperative game.Besides
virtua1 network was divided into different service types according to the service types.After that
the method of dynamic resource a11ocation within virtua1 networks was proposed.The simu1ation resu1ts show that
the proposed oriented dynamic resource a11ocation within virtua1 networks based on the mixed-game theory scheme can make fu11 use of physica1 resources provided by the InP.At the same time
this scheme can prevent 1ink congestion effective1y and increase the customer satisfaction compared with the traditiona1 resources a11ocation scheme.
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