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1.深圳大学电子与信息工程学院,广东 深圳 518060
2.重庆信息通信研究院,重庆 401336
3.移动网络和移动多媒体技术国家重点实验室,广东 深圳 518055
4.广东省哲学社会科学重点实验室(文化数字化与文化创新发展),广东 深圳 518060
5.中兴通讯股份有限公司,广东 深圳 518052
[ "许娅男(1996- ),女,深圳大学电子与信息工程学院博士生,主要研究方向为沉浸式通信、边缘计算。" ]
[ "赵桂丹(1993- ),女,重庆信息通信研究院无线部技术应用研究室主任,主要研究方向为无线电频谱技术。" ]
[ "冯大权(1986- ),男,博士,深圳大学电子与信息工程学院副教授、博士生导师,广东省哲学社会科学重点实验室(文化数字化与文化创新发展)副主任,主要研究方向为沉浸式通信、VA/AR、频谱共享技术。" ]
[ "施文哲(1989- ),男,移动网络和移动多媒技术国家重点实验室高级工程师,中兴通讯股份有限公司XRExplore产品规划经理,主要研究方向为室内视觉AR导航、三维重建、实时云渲染。" ]
[ "陆平(1971- ),男,博士,移动网络和移动多媒体技术国家重点实验室副主任,中兴通讯股份有限公司副总裁、正高级工程师,主要研究方向为云计算、增强现实、媒体大数据。" ]
收稿日期:2024-06-03,
修回日期:2024-07-17,
纸质出版日期:2024-09-20
移动端阅览
许娅男,赵桂丹,冯大权等.边云协同驱动的沉浸式Web3D[J].电信科学,2024,40(09):123-135.
XU Yanan,ZHAO Guidan,FENG Daquan,et al.Edge-cloud collaboration empowered immersive Web3D[J].Telecommunications Science,2024,40(09):123-135.
许娅男,赵桂丹,冯大权等.边云协同驱动的沉浸式Web3D[J].电信科学,2024,40(09):123-135. DOI: 10.11959/j.issn.1000-0801.2024193.
XU Yanan,ZHAO Guidan,FENG Daquan,et al.Edge-cloud collaboration empowered immersive Web3D[J].Telecommunications Science,2024,40(09):123-135. DOI: 10.11959/j.issn.1000-0801.2024193.
以浏览器为载体,Web3D凭借其天然的跨平台、易访问优势,在虚拟现实、3D建模与可视化等数字内容领域展现广泛的应用前景。然而,研究如何构建多元、共享的沉浸式Web3D服务平台尚处于起步阶段。在应对网络环境动态变化、浏览器端渲染性能的限制及未来海量交互需求方面,如何确保无缝通信、计算和存储服务成为核心挑战。随着移动互联网、5G通信等前沿技术的推进以及边缘计算的兴起,Web3D服务模式正逐步从单一的终端或云端渲染方式过渡到边云协作方式,通过有效整合云端、边缘节点和终端用户资源来满足快速响应、数据速传、实时交互需求。围绕边云协同框架在沉浸式Web3D服务中的应用,探讨这一计算模式如何应对Web3D平台搭建中的复杂难题。首先,分析了面向Web3D应用场景的边云协同框架,以及边云协同在构建沉浸式Web3D服务平台时面临的关键挑战。其次,分别从资源调度、传输与加载策略、预缓存机制,以及模型轻量化的角度详细讨论了Web3D边云协同优化方案。最后,探讨了开放性研究问题。
Leveraging the natural cross-platform accessibility
Web3D has shown wide application prospects in digital content fields with a browser as a carrier
including virtual reality
3D modeling and visualization
to name a few. Nonetheless
constructing a diversified and shared immersive Web3D service platform is still in its infancy. How to ensure seamless communication
computing
and storage services has become a core challenge in dealing with the dynamic changes in network environments
limitations in browser-based rendering capabilities
and the impending surge in interactive demands. The progression of cutting-edge technologies such as mobile Internet and 5G networks
coupled with the emergence of edge computing
has propelled Web3D service modes from solitary terminal or cloud-based rendering toward a collaborative edge-cloud paradigm. Such a paradigm effectively integrates the resources from the remote cloud
edge nodes
and end users
thereby fulfilling the requirements of rapid response
high-speed data transmission
and real-time interaction. Focusing on the application of edge-cloud collaboration frameworks in immersive Web3D services
how this computing mode tackle the intricate issues encountered in establishing Web3D platforms was discussed. Firstly
a Web3D scenario-oriented edge-cloud collaboration framework and the key challenges faced in constructing immersive Web3D service platforms were discussed. Secondly
the optimization strategies for edge-cloud collaboration-driven Web3D were discussed from the perspectives of resource scheduling
transmission and loading
pre-caching schemes
and model lightweighting
respectively. Finally
open research questions were explored.
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